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10-20-11, 12:42
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Registered User
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Join Date: Jul 2009
Location: NY
Posts: 886
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You don't need to go on page 7 now
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--- The query you have to execute if you want to change table ---
Code:
drop table Sd_Source;
--- Execute this one time, and if you want create (or recreate) the table Sd_Source ---
--- 1.
Code:
create table Sd_Source
(sd_id integer not null,
sd_Lnum integer not null,
sd_SLine Varchar(9) not null,
get_id integer,
ins_tms timestamp not null with default);
--- 2.
Code:
CREATE UNIQUE INDEX IX_Source
ON Sd_Source (sd_id ASC, sd_Lnum asc) CLUSTER;
--- Don't need to do this if you don't need to drop the view: ---
Code:
drop view SDVW_SOLUTION;
--- You have to create view SDVW_Solution (after drop, or in the very first time):
(don't worry if you'll get the warning message): --- (FULL QUERY in the attachment)
Code:
create view SDVW_Solution
(Sudoku_Solution, Source_id, Source_line) as
with.... (the full code get from attachment)....
These operations are required any time when you add the new Sudoku which you want to solve:
Any time when you have added the new sudoku puzzle to the Sd_Source table
you would use the following query, or any other query which you want use
for Insert the input values into Sd_Source table
(Where 0 - unknown cell, digits 1 - 9 -- input key) :
Code:
select max(sd_id) from final table
(insert into Sd_Source
select ifnull(max(sd_id), 0) + 1, 1, '080100920'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 2, '000005000'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 3, '024000380'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 4, '091003000'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 5, '060000040'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 6, '000800290'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 7, '035000760'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 8, '000500000'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 9, '079006010'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
);
After you finish all required operations you have to run this simple query:
Code:
select sudoku_solution from SDVW_SOLUTION
Finally you'll get the Result:
Quote:
Line 1: | 7 | 8 | 6 | 1 | 3 | 4 | 9 | 2 | 5 |
Line 2: | 9 | 1 | 3 | 2 | 8 | 5 | 4 | 7 | 6 |
Line 3: | 5 | 2 | 4 | 6 | 7 | 9 | 3 | 8 | 1 |
Line 4: | 2 | 9 | 1 | 7 | 4 | 3 | 6 | 5 | 8 |
Line 5: | 3 | 6 | 8 | 9 | 5 | 2 | 1 | 4 | 7 |
Line 6: | 4 | 5 | 7 | 8 | 6 | 1 | 2 | 9 | 3 |
Line 7: | 1 | 3 | 5 | 4 | 9 | 8 | 7 | 6 | 2 |
Line 8: | 6 | 4 | 2 | 5 | 1 | 7 | 8 | 3 | 9 |
Line 9: | 8 | 7 | 9 | 3 | 2 | 6 | 5 | 1 | 4 |
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Lenny
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Last edited by Lenny77; 10-20-11 at 18:05.
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11-04-11, 17:33
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Registered User
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Join Date: Jul 2009
Location: NY
Posts: 886
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Regard my best wishes to Lenny (same name but not me).
He changed his job from UBS to....
Also, maybe somebody knows what is Ken-ken ?
Lenny
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11-10-11, 10:58
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Registered User
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Join Date: Jul 2009
Location: NY
Posts: 886
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It is so difficult to find good algorithm to Ken-ken.
Doesn’t matter 4 x 4, or 6 x 6 we have additionally the operations which we don’t have in Sudoku....
Lenny
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12-06-11, 12:49
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Registered User
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Join Date: Jul 2009
Location: NY
Posts: 886
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12-09-11, 10:45
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Registered User
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Join Date: Jul 2009
Location: NY
Posts: 886
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Friday Sudoku
....You can find out "HOW" on this page....
Any time when you add the new sudoku puzzle to the Sd_Source table
you have to use following query, or any query which
you want to use for insert start numbers of your Sudoku puzzle.
After insertion into the table performed, you can run
select sudoku_solution from SDVW_SOLUTION view.
*/
Code:
select max(sd_id) from final table
(insert into Sd_Source
select ifnull(max(sd_id), 0) + 1, 1, '002001400'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 2, '040963108'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 3, '000008003'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 4, '000600004'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 5, '090000080'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 6, '300009000'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 7, '100000000'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 8, '008092050'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 9, '006300700'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
);
select sudoku_solution from SDVW_SOLUTION;
Result:
Line 1: | 8 | 3 | 2 | 5 | 7 | 1 | 4 | 6 | 9 |
Line 2: | 5 | 4 | 7 | 9 | 6 | 3 | 1 | 2 | 8 |
Line 3: | 6 | 1 | 9 | 4 | 2 | 8 | 5 | 7 | 3 |
Line 4: | 2 | 8 | 5 | 6 | 1 | 7 | 9 | 3 | 4 |
Line 5: | 7 | 9 | 1 | 2 | 3 | 4 | 6 | 8 | 5 |
Line 6: | 3 | 6 | 4 | 8 | 5 | 9 | 2 | 1 | 7 |
Line 7: | 1 | 5 | 3 | 7 | 4 | 6 | 8 | 9 | 2 |
Line 8: | 4 | 7 | 8 | 1 | 9 | 2 | 3 | 5 | 6 |
Line 9: | 9 | 2 | 6 | 3 | 8 | 5 | 7 | 4 | 1 |
Lenny
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02-03-12, 17:58
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Registered User
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Join Date: Jul 2009
Location: NY
Posts: 886
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New Sudoku (16 x 16)
I believe the new sudoku (with same rules as for 9 x 9) could be interesting for many.
This is an example of solved 16 x 16 Sudoku, or shortly Sudoku16:
Code:
1234 5678 9abc defg
5678 1234 defg 9abc
9abc defg 5678 1234
defg 9abc 1234 5678
2345 6789 abcd efg1
6789 2345 efg1 abcd
abcd 6789 2345 efg1
efg1 abcd 6789 2345
3456 789a bcde fg12
789a 3456 fg12 bcde
fg12 bcde 789a 3456
bcde fg12 3456 789a
4567 89ab cdef g123
89ab 4567 g123 cdef
g123 cdef 89ab 4567
cdef g123 4567 89ab
Yes, there is the NEXT level of difficulty.
Lenny
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04-05-12, 17:03
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Registered User
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Join Date: Jul 2009
Location: NY
Posts: 886
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Sudoku Puzzle (solved by query)
One more Sudoku puzzle in your collection:
Code:
select max(sd_id) from final table
(insert into Sd_Source
select ifnull(max(sd_id), 0) + 1, 1, '801005000'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 2, '904000000'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 3, '050000030'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 4, '040020016'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 5, '300546002'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 6, '260090040'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 7, '020000060'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 8, '000000305'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
union all
select ifnull(max(sd_id), 0) + 1, 9, '000700900'
, ifnull(max(sd_id), 0) + 1, timestamp(generate_unique())
from Sd_Source
);
select sudoku_solution from SDVW_SOLUTION;
Result:
Quote:
Line 1: | 8 | 3 | 1 | 4 | 6 | 5 | 2 | 7 | 9 |
Line 2: | 9 | 7 | 4 | 2 | 3 | 1 | 6 | 5 | 8 |
Line 3: | 6 | 5 | 2 | 8 | 7 | 9 | 4 | 3 | 1 |
Line 4: | 7 | 4 | 9 | 3 | 2 | 8 | 5 | 1 | 6 |
Line 5: | 3 | 1 | 8 | 5 | 4 | 6 | 7 | 9 | 2 |
Line 6: | 2 | 6 | 5 | 1 | 9 | 7 | 8 | 4 | 3 |
Line 7: | 5 | 2 | 3 | 9 | 8 | 4 | 1 | 6 | 7 |
Line 8: | 4 | 9 | 7 | 6 | 1 | 2 | 3 | 8 | 5 |
Line 9: | 1 | 8 | 6 | 7 | 5 | 3 | 9 | 2 | 4 |
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Lenny
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